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Howdy Experts and Masters! This week I made the Shipwreck (25x20), a simple map with plenty of possibilities of interesting encounters. In fact, it was in a location like this that I nearly wiped my players' first party in my homebrew campaign, as a NPC they were escorting got them tied up in an encounter with Sahuagin who were digging through some wreckage, including the bodies of a few washed up sailors, on the shore. 

The extra versions I made for this one are Foggy and Subdued, two which felt appropriate considering the particularly vibrant and tropical basic version it's based off of. The foggy version especially seems like a great one to use for haunted shipwreck encounters, which will undoubtedly be triggered by digging up any treasure left over from the debris. Sounds like a good time to me!

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