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Hello Experts and Masters! This week's map is the Modest Chapel (27x19), a solid little location for your players to stumble across in the forest, alongside the road, or somewhere on a lord's sprawling estate. Your extra content this time are a few which will help this map mesh better in your more grim campaigns, Spooky and Subdued versions!

The Spooky version is a much more extreme retouching of the night lighting, cutting out the inside light and instead featuring a healthy dose of spectral lighting outside alongside some thick fog drifting in from the edges. In comparison, the Subdued version is pretty crisp, though the lighting is significantly less cheerful than the regular day version. This palette is better for less Summer-y environments, I'd say it more fits the tone of the Witcher 3 (not Toussaint, the base game), or much of the Curse of Strahd. 


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