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[EDIT 2.3 - minor update]

  • RainFx implementation
  • Remove ground flags at T7 & T16 for beta version

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[EDIT 2.2]

  • Everything updated to Sunday race for both version baku_2019 including: - Pit exit ground changed back to Rolex - Heineken When you drive never drink walls - updated Rolex bridges  - updated Marshal light back sponsors - updated fence brake markers sponsors
  • Second DRS zone relocated to actual location so you can make your own boring race 😂
  • New fence sponsors (updated aws at T8, 2nd Pirelli/Pzero inside T13, MSC cruises at T15)
  • Azerbaijan ground flags removed at T7 & T16 (baku_2019 version only)
  • beta version for baku_2022 has these updates too

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After a few weeks, F1 is finally back! 🥳️

Here is an all new extension for the Azerbaijan Grand Prix 2023 at Baku!

This extension includes:

  • 2023 Layout
  • 2023 sponsors boards
  • 2023 Animated boards
  • 2023 Rolex clock model (including drivers animation)
  • 2023 Fence boards
  • 2023 Ground sponsors
  • 2023 Bridges
  • 2023 Fence markers
  • DRS markers
  • Rolex Clock (2023 model)
  • Updated Turn 8
  • Video screens
  • Pit names
  • People in stands
  • Apex markers

Enjoy! 😉

[ ______________ INSTALL PROCEDURE ______________]

Please follow the steps carefully

1. INSTALL ORIGINAL TRACK  
Track is baku_2019 and can be found here:  
https://drive.google.com/file/d/14VA_ZcS32iFAId1AUKucSn4poTorcgNV/
or here:
https://sharemods.com/mhj0f8y3m1tv/baku_2019_v1.1.7z.html

2. INSTALL THIS EXTENSION
Then install the 2023 extension:
https://drive.google.com/file/d/10IX_Ea9NXGGOgchcC5jFsvJkUBw_-5hs/

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[NOTES ABOUT baku_2022 VERSION]

The extension is still based on baku_2019 because baku_2022 has not been updated and has still a lot of issues (pit issues, transparent walls, stuff on track, missing grandstands, etc..) so I still recommend to use baku_2019

However if you really want to use baku_2022 I have created a beta version for it.
Just please understand that official extension is designed for baku_2019 and this beta version for baku_2022 will only be updated if/when track will.

baku_2022 link:
https://www.racedepartment.com/downloads/baku-city-circuit-2022-azerbaijan-gp.51539/

Here is the link to that beta extension:
https://drive.google.com/file/d/11bZjzV-cAw-u-XZ1hutT9lt9RRvsk7rC/


Files

Assetto Corsa - Baku Formula 1 2023 Extension 2.0 Preview

Assetto Corsa Track addons extension for track baku_2019 Get it now exclusively at https://www.patreon.com/pyyer All my F1 extensions for 2023 season (and a lot more) available at https://www.patreon.com/pyyer Track : baku_2019 https://sharemods.com/mhj0f8y3m1tv/baku_2019_v1.1.7z.html ---------- NOTE ABOUT BAKU_2022 TRACK --------- Please note that the extension is not designed for track baku_2022 because this track version still has a lot of issues notably invisible walls, bridges supports on track, etc... However a beta version for baku_2022 is available is available at patreon ---------------------------------------------------------------------------- Car : RSS Formula Hybrid 2022 Car skin by shadow118: https://www.racedepartment.com/downloads/authors/shadow118.231192/ Helmet: ACSPRH v2 by @marco17_ok_design https://www.patreon.com/marco17_ok_design/ F1 Dashboard: RSS Formula Hybrid 2022 scriptable Display https://www.racedepartment.com/downloads/rss-formula-hybrid-2022-s-scriptable-display.56397/ CSP version : 0.1.80 preview 1 PPFilter : Pure Life Evo GTS All Assetto Corsa tracks can be found in Breathe listing : https://shorturl.at/fiIMR #F1 #baku #2023 #azerbaijangp #azerbaijan #AssettoCorsa #formulaone

Comments

Fred Schriks

Thanks again Pyyer.

Anonymous

Thanks you Mr Pyyer

xNAPx

Probably not the right topic but what are your plans for Miami track? You made your own full version of the track last year that was great but apparently a bit shorter than it was supposed to be as you could easily beat irl lap time by far 2secs or more. Also regarding baku track since you know how to create tracks etc what stops you from fixing the baku_2022 version? It's a shame because it is a nice track and this track suffer the same issue of being a bit shorter than what is supposed to be, it's to easy making 1.39xxx 1.38xxx

Anonymous

It may not be appropriate to talk about it here, but I have measured the distance of one round of pyyer's miami mod and it is almost the same as the actual one. Therefore, I think that your lap times may be faster because the carmod performance is higher than the actual F1 performance (e.g. Synapse mod), or because your driving skills may have reduced the times in the slow sectors. I remember that pyyer's miami was a mod released last year, before the miamiGP was held, when there was still very little accurate information about the circuit. (There was an update on Saturday though). I think that's why the chicane in sector 2, which is narrower and more undulating in the real world, is a little less well reproduced. Fix that, and I think it would be the best mod.... Needless to say, pyyer's work is TOP notch. THE BEST! The above fixes proposal is minor.

Anonymous

FYI I've just seen someone on Reddit asking for links to it and someone is providing it: https://www.reddit.com/r/Assetto_P/comments/139q69e/pyyer_miami_version_30/ I don't know if you can get it taken down or something!

Pyyer

Thanks. I knew this already. I have sent take down requests for these

Anonymous

When turning on the headlights at the starting point on the track, black shadows are cast. Can this be improved?