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Not a lot to report this week, as expected. I coded a lot, and it will be the same next week.

The hardest part of the exploration system is done however, which is great, I'm very happy with it. As things are, you can go from one room to the other, open chests, encounter random monsters, switch switches... 

I should be done with coding next week. After that will come designing a simple area for the demo and drawing all the necessary assets. 

It sounds really easy when I say it like that, but there is still a lot of work to be done, so I'll go back to it now.


Bye!

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