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Howdy, Experts and Masters, and take a look at this week's map- the Crumbling Sewers (32x28)! This one features a series of dirty tunnels, focused around canals of flowing sewer water, as well as a few side rooms for the combat to overflow into as needed. Perfect for chases through the winding tunnels or battles against enemies which don't mind getting a little dirty! Maybe you also could have some fun diseases in mind for when you players don't quite manage to avoid the filth as much as they wanted?

Your alternate versions of this map include Caustic and Stark- two very different sides of the spectrum. Caustic goes even harder on the liquid itself, implying that not only is it pretty yucky but also it might deal lasting and horrific damage to anyone who comes in contact with it, maybe even causing mutations! The Stark version goes the other way, feeling cool and clean(er) than the rest, giving the impression that these poorly maintained crumbling tunnels might be found beneath a pristine city street rather than a shady back alley. 

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