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Hello everyone! This week I made the final map from the last poll, the Goblin Lair (30x30)! This little cave system has just a few twists and turns, but it has most of the essentials for whoever is occupying it, be they goblins, bandits, goblin bandits, or huntsmen. Also, this time around I decided to include a little bit of the outside area, as a treat, which might be nice for setting up an attack on this little lair. 

Next week I'll be making a map of my own choice, whatever that might be, but after that I'll be posting another poll! I want to do polls a little more often than I used to, so I'll need as many suggestions as you can think of- send them to me in the comments or via DM, I'm writing the all down. 

Adepts can find their post here, and Experts can find theirs here.

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Comments

Anonymous

Suggestions for future maps: Cemetery! (general Necromancer Stuff), Spooky Swamp terrain (works for encounters with Blights, Froghemoths, Wraiths, Lizardpeople and the like), Rural Town Center (dirt roads, some wooden statues or town deities maybe?), an inn and tavern suite of rooms (with balconies and rooftops for climbing and shenanigans) -- though honestly all your maps are wonderful, dimensional and fun.

IAmABacon

I love this one. Definitely getting included on my game soon.

Anonymous

Excellent job as always! If you want suggestions for future maps for a poll, I'd definitely enjoy seeing some more of your desert maps. Perhaps an oasis with a small encampment nearby? Or in a more urban environment, a spacious plaza with the front of a big iconic building (a temple or city hall?). One of those big floor mosaics would look awesome!

Anonymous

the idea for a map that is pretty selfish of me would be a large ship map as I just started a pirate campaign and I'm having a hard time finding a ship map that's good enough for a home away from home.

Anonymous

Ideas for new maps, you say? Hmm. I don't have specific ideas, but I've been playing a lot of Monster Hunter: World, and those lands are pretty spectacular. There's an enormous tree in the middle of a forest (the tree is big enough to have multiple areas to fight giant monsters inside and around it); a badlands filled with hill-sized termite mounds; an above-ground coral reef; basalt columns like the Giant's Causeway stretching all the way into an underground lava cavern; and a decaying, dank, dark series of twisting tunnels littered with sludge, bones, rotting flesh, acid pools, and poison gas - a place where everything goes to die.

neutralparty

I love Monster Hunter's maps! I've made several attempts to imitate the glowing cavern area of the Rotting Vale, but I haven't come up with anything I'm happy with. I think I'll definitely add a few options like these to the next poll, if only to give me an excuse to play it again haha

Anonymous

Had a new campaign start last week, this map was their first encounter. Worked perfectly, thank you!