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I'm back again with the Underdark Rise (40x40), a nice addition to underground adventures which often involve great descents/ascents during the journey. Of course, I recommend placing enemies at the top of the hill if your players are trying to climb up, making your party take cover whenever they can from whatever firepower the enemies are lobbing at them. And, if descending, they won't have the ledges to hide behind, so enemies peaking out will have more potential sight-lines (though keep in mind they may also have disadvantage from the height difference).

Enjoy!

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