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Dear Patrons,

Things are coming together while I gradually fix the core issue of the game crashing. I also have good news for you all. Here are the changelogs and checklists that I have finished so far:

  • Fixed several miss-spelling
  • Finished proofreading V.0.1.7c
  • Solved flickering issues

(Turns out that I had to dive deeper into programming world in order to seek a permanent solution. It's now solved by a solid plugin that enables cache being preloaded as I wish. If you're interested in seeing the display, here is a short video you can watch in your free time. No more flickering, yay!)

Access to the video:

CLICK HERE 

  • solved crashing issues

(Solving the crashes had me learn so much about programming. It gave me a new perspective in how to do stuffs. Because the core cause of the issue was totally subtle and unexpected. I've tested it with several different laptops that have different specs and now I'm confident to say you can enjoy the next update with no crashes, unless your computer specification doesn't meet the requirement of RPG MV, yay!)

  • added 1 render for book's 1st quest and fixed its dialogue


  • smoothed out transition between maps
  • created dining map
  • created Linn's storage room map
  • created chief's inside house map
  • window skin is now customized [this will be discussed later]
  • save file upgrade (you can now load in game!)

What I need to do:

  • Create H scene 1 (one of these will be polled)
  • Create H scene 2
  • Create H scene 3
  • Create H scene 4
  • Create cutscene 1 (Introducing a new character)
  • Create cutscene 2 (Introducing a new character)
  • Create cutscene 3 (jogging event that will gradually allows Sasha to walk faster)
  • Creating recollection room
  • Creating option to skip scenes that have already been watched
  • Proofreading
  • Testing

Oh, and an interesting poll is coming on Tuesday. ☺

That's all for this week's update blog. I wish you a great weekend!

-CHEERS

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