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Just finished my longest sequence yet!  This is a 58 panel sequence featuring James from Pokemon, after guzzling down way too many sodas for the sake of his bottlecap collection.  The end result leaving his belly as bloated and sloshy as it's ever been, making poor, prissy James as gassy as he's ever been too.  ;)

This one is lengthy because I got a lot of mileage outta Blender here.

Not only was it my first time using textured facial expressions instead of the normal rigged variety, which meant a LOT of "on the fly" editing with CSP to get the faces right.  But I also got a lot of mileage outta the sculpt feature here.

I love the image of a really bloated, jiggly belly trapped behind spandex or that kind of shirt.  And with a full on liquid bloat, I was able to let Jessie really knead and press into James' belly and morph it to look as soft and sloshy as possible.  

Hope you guys enjoy this one cuz hoo boy was it a doozy!  'XD

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