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Again, this one's going live later today but all supporters can watch now.

TAA - or Temporal Anti-Aliasing - has become the de facto standard form of anti-aliasing in video games today. It's a potent form of improving image quality and delivering effects similar to super-sampling while using a tiny fraction of your GPU's power. However, it's not without its issues and challenges and many users actively despise it. How have we got to where we are, why aren't other forms of AA used and where does it fare best? Alex Battaglia has this video for you.

Downloads: https://www.digitalfoundry.net/tech-focus-taa-blessing-or-curse-temporal-anti-aliasing-deep-dive

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Tech Focus: TAA - Blessing Or Curse? Temporal Anti-Aliasing Deep Dive

TAA - or Temporal Anti-Aliasing - has become the de facto standard form of anti-aliasing in video games today. It's a potent form of improving image quality and delivering effects similar to super-sampling while using a tiny fraction of your GPU's power. However, it's not without its issues and challenges and many users actively despise it. How have we got to where we are, why aren't other forms of AA used and where does it fare best? Alex Battaglia has this video for you. Subscribe for more Digital Foundry: http://bit.ly/DFSubscribe Join the DF Patreon to support the team more directly and to get access to everything we do via pristine quality downloads: https://bit.ly/3jEGjvx Want some DF-branded tee-shirts, mugs, hoodies and more? Check out our store: https://store.digitalfoundry.net For commercial enquiries, please contact business@digitalfoundry.net 00:00:00 Introduction 00:01:00 What Came Before TAA? 00:10:34 TAA Advantages 00:15:50 TAA Disadvantages 00:23:54 Conclusion - Is TAA Good?

Comments

Samson

Alex hit this video out of the park!!! I have always had a hard time understanding the differences of anti-aliasing but I left this video with a much better understanding,

MittenFacedLass

Excited to watch this one, Alex!