Home Artists Posts Import Register

Content

It's here! AMD has debuted its frame generation technology - FSR 3 - in two titles, Immortals of Aveum and Forspoken. Based on what we're looking at here, AMD has done a great job in producing decent image quality with the generated frames themselves. However, the use of FSR 3 is limited in a number of ways: v-sync off and VRR do not function correctly, while v-sync under heavy GPU load produces off-putting frame-pacing problems. There's promise here, but this is not the finished article.

Downloads: https://www.digitalfoundry.net/amd-fsr3-frame-generation-promising-image-quality-limited-use-for-gaming-df-first-look

Files

AMD FSR3 Frame Generation: Promising Image Quality, But Does It Work? - DF First Look

It's here! AMD has debuted its frame generation technology - FSR 3 - in two titles, Immortals of Aveum and Forspoken. Based on what we're looking at here, AMD has done a great job in producing decent image quality with the generated frames themselves. However, the use of FSR 3 is limited in a number of ways: v-sync off and VRR do not function correctly, while v-sync under heavy GPU load produces off-putting frame-pacing problems. There's promise here, but this is not the finished article. Subscribe for more Digital Foundry: http://bit.ly/DFSubscribe Join the DF Patreon to support the team more directly and to get access to everything we do via pristine quality downloads: https://bit.ly/3jEGjvx Want some DF-branded tee-shirts, mugs, hoodies or pullovers? Check out our store: https://bit.ly/2BqRTt0 For commercial enquiries, please contact business@digitalfoundry.net 00:00 Introduction 00:37 Frame Generation: How It Works 01:23 Frame Generation Is Not 'Extra Performance' 02:29 Capturing FSR 3 at 4K 120fps 03:22 Features & Compatibility: FSR 3 vs DLSS 3 04:49 FSR 3 FPS Testing: V-Sync & Frame-Pacing Problems 07:47 FSR 3 FPS Testing: V-Sync Off & VRR Don't Work Properly 11:33 Frame-Rate Testing Summary: FSR 3 Needs Work 12:28 Gameplay Testing: RX 7900 XTX, V-Sync On 13:32 FSR 3 vs DLSS 3 at 4K 120fps 16:10 Frame Generation Latency/AntiLag/AntiLag+ 18:00 And Now, The Conclusion

Comments

Anonymous

Have any of you experienced frame interpolation on Philips OLED? Their form of frame generation is superior to that of their competitors and is suitable for gaming. All games that don't require perfect timing can be enjoyed with an outstandingly clean motion performance. I could only test it privately in comparison with LG, Sony, Samsung. I would really like to see a professional comparative analysis from you. Sure, it's not perfect, but it's far better and more viable than always claimed.

ZephyrXero

I'm confused, and it's probably YouTube encodings fault. But in some of the slowed down side-by-sides, FSRs motion looks clearly smoother than DLSS as while Rich is calling Nvidia's offering the better one while it plays 🤔