Home Artists Posts Import Register

Content

Well, hello there, it's Rich here, taking a break from the unpleasant task that is RTX 4060 Ti reviewing to send out the call for questions for DF Direct Weekly #113. Not much to say about this one except that we'll obviously be focusing on the Sony showcase, discussing the Project Q handheld and sharing our thoughts on the presentation and the various games we saw - or didn't see.

Please feel free to chime in using that special box below with your thoughts, questions - and feel free to suggest any topics we should be looking at that may not be necessarily related to Sony's event. Thank you and have a very nice day!

Files

Comments

Lil Gohan

Good day, DF. To Alex - I notice you have a lot of detailed insight on how UE works. Do you build games on the side, or do you just read up on the engine and make practice projects?

tod weitzel

What price point do you think the Q has to hit to make it worth it over just buying a Steam Deck to run Chiaki?

tod weitzel

I don't think any of the panelists are old school Mac gamers, (we exist and Glypha Vintage just watered our crops!) but on off chance that they are: Does Marathon being a pvp extraction shooter look like a Fallout 3 style acclaimed reinvention, or Shadowrun for the Xbox 360 being a betrayal of the IP?

Anonymous

What do you think Alan Wake II not having a physical release means for physical copies in the long run? How much of this decision stems from their Epic Games sponsorship or is it pointing at a trend that the rest of industry will follow?

The Knight Who Says Ni!

So Happy to see MVG on DF again, could you get him on as a guest on DF direct again in the future?

Spencer M.

In the 120fps mode of A Plague Tale: Requiem, the rats update at 60fps according to your review. What's your opinion on why the rats can't update at 60fps in the 60fps mode?

Dennis Löfgren

Considering the picture chosen for this post, which one of you is which Spider-Man? Also which one is your favorite?

Anonymous

Needless to say Project Q is a puzzling proposition for many of us! Is there a particular approach, feature set, or price point that would make a streaming-based handheld compelling to the DF crew at this time? Basically, what does Q need to be viable? Thanks as always for your top-notch work!

Ednamode

I know you guys aren’t the biggest live service games fans but would you want to talk about the news surrounding The Last of Us: Factions(Tloof?)

Lil Gohan

It would need whatever tech the Wii U used to prevent latency. That was a winner despite the console failing overall.