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A problem a discovered early on with making the Kara assets is keeping all of the proportions consistent. It's normally not much of an issue in comics, because the eye moves throughout the page regularly.

With a game however, a lot of the models are being swapped between in the exact same spot, so small differences in proportions are very noticeable. To remedy this, I'm making all the models on a lineup, and referencing the original Kara drawing for each one. 

This is way against my instinct, which is to redraw each model individually, but for a game it makes way more sense to just move the parts around.

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Comments

Anonymous

This kind of hard work and effort is what makes me so excited for the game! Keep up the amazing work Hitsuji!

Anonymous

SHE HAS THE BLOHAJ I LOVE HER

Anonymous

There she is, best girl from best developer!

Anonymous

Takyon Girl