BoundProject Devlog 15.1 (Patreon)
Content
hey lads! this month's subbuild is quite faster in motion o.O, here's what's been cookin
- player position will not longer be saved for now, instead bound state will still be saved
- if player is bound and at least sitting down and quit the game, player will found themselves sitting on the bed, works with laying down and hogtied
- added straps restraint group to the list, useable on self-bondage table
- armbinder now have different model swaps
- added crawl feature, for now it's for testing, to crawl, press V (laying down) while crouching, legs have to be free
- crawl will work similiar like sitting, front and back to move, left and right to turn
Voices shoutout to
- Voice 1 shoutout to @QuetzalVA, https://twitter.com/QuetzalYVerde
- Voice 2 shoutout to @Aife_thedarkelf, https://twitter.com/Aife_thedarkelf
- Voice 3 shoutout to @Tsuma-ASMR, https://twitter.com/tsumaasmr
Check the controls at ingame Settings -> Controls, key "E" to interact with Table and mirror
*important controls when bound*
- Sprint + left/right to roll facing different angle while laying down/hogtied
here's what's the minimum spec
- CPU | intel(R) Core (TM) i5-9400F 2.90GHz
- GPU | NVIDIA GTX 1050 Ti (prepare to use lower scale resolution)
- 16 Gb of RAM
other mandatory softwares
- visual studio 2019
- latest .NET framework
- DirectX runtime
- DX12 available
- latest driver existing
Passwords and Link will now be in seperate links
password is in the comments
that's it for today lads
*NOTE, this is just to test the features and stuff, more will be added*
Link to video preview in Deviantart
https://www.deviantart.com/ryuu01/art/BoundProject-Devlog-15-1-977070815
Check my Patreon on
https://www.patreon.com/ryuu01
and Twitter
https://twitter.com/ryuu01_boundpj
have a nice and tidy day lads, cheers =D