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What was added/changed/done?

First of all, I would like to note that the development of cooking was delayed quite a lot; none of the developers expected it, but we are still working on it: get acquainted with the new settings menu, which was completely redone from scratch, starting from the sound settings and ending with the usual saves. If everything is clear with the first one, then English-speaking players may have questions with the second one, because we have not yet managed to translate all this-what are these inscriptions? For easier identification of the purpose of the save, it now contains information about money, energy, satiety, time, and your name right on it. All these indicators depend on your session inside the game. If you started a new game, played a bit, and saved it, all your progress will be shown in your save, and the other one, the previous one, will have information about the previous session. It's simple, right?

Secondly, since I have already mentioned cooking, it will be much easier to bring it to this - a recipe book has been made, and along with it a Bible library inside the school, where you can pick up the new thing. At the same time, the new cooking skill has been added to the status bar. With it, you can easily save some of the products depending on your cooking level, which will undoubtedly help you in the future. 


Third, the most insignificant thing is the change of the main interface in all locations. There, on the screen, you can see the alarm clock mentioned in the last update. 


Next WN 21.04.2020 

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