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Happy to say I've fiiiinally finished animating my next release! You can see the soundless POV video here: https://mega.nz/file/EwcQGJQQ#X21HirMHwwZt58-dhFdM15yb3I9Ze6ipVCAVDXQuqdA Patreon supporters have access to the non-watermarked 1080p video in their release folders. While I work on getting the audio finished I'm also rendering the VR version in the background, so the sound and VR versions will be available soon!

So why has this one taken a while? Well, aside from the fact that I've been away from home a lot lately, I took on quite a few learning experiences with this animation: Firstly I wanted to improve my jiggle physics compared to my last release, and oh boi I was not prepared for how long it takes to get cloth simulations in Blender to behave satisfactorily in an animation like this (lots of grinding and moments where skin is sliding on skin is haaaard to simulate). I also wanted to learn how fluid/particle simulations work so I could have a more realistic coom. I learnt a lot and I'm pretty pleased with the results!

You can also see that I created more work for myself by once again rendering two angles (note the screen in the background, and our little drone camera friend floating about). I've often thought that although VR POV content is awesome, it's a shame to not be able to see other angles of the action while the camera is locked to the POV perspective, so going forward I'm always going to try to find a way to show multiple views in the scene, even though it's more work and doubles the rendering time. Anyway, hope you like the preview! I'll get those sound and VR versions out ASAP.

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