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Wondrous item, very rare

When found, this necklace has 1d3 + 2 glass beads hanging from it. Each bead contains a small amount of energy from the plane of chaos. While wearing the necklace, you can use an action to wrench off one of the beads and throw it at a point that you can see within 60 feet of you. The bead shatters upon impact, and a random effect occurs, centered at that point. Each time you throw a bead, roll a d8 and use the table below to determine what effect occurs (save DC 16).

"I haven't used one of these before, but hopefully it helps cover our escape! Brace yourselves!"

The party winced as the glass bead was thrown. As it shattered behind them, however, there wasn't a sound of fire...or anything other than the tinkling of glass and pounding feet.

The elf that threw the bead risked a glance behind them. Then another as a double take. Their companions followed suit.

"Are—are those trees? Surrounded by quicksand? In a third-floor corridor? What kind of necklace is that thing you're wearing?"

The elf couldn't help but look defensive. "Look, I don't know how the magic works, but I do know those guards should have trouble getting through that mess. I've got four more of these things, we'll see if we can make heads or tails of how they work before we run out. Now: keep running!"

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