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Greetings, lovely people! It's almost the end of the month, I hope your May went well.
Mine did: Happy news from me today!

But first: I hope everyone liked Bailey Jade! Keep an eye out for a final update to her "narrative gallery" where I  close out BeeJay, Joel, and Leia's crazy night.

Above: A preview of my first full-body, fully custom sculpted morph, made almost entirely in Blender (except for the face, which I started in VAM). You can see her there in Blender, and with one of the built-in RenVR skins in VAM, and clothed/unclothed shots with the redhead version of my "Ceilowyn" skin (available here). No post effects added. 

I'm SUPER excited about this... it took me a couple weeks to figure out the process, but it represents a HUGE addition to my skillset. Sculpting is a huge step up in terms of creative freedom, it's wonderful to no longer be slider-bound!

I have to add that buying the $$ DAZ/Renderotica asset $$ for the female "undercarriage" - which is required for making gen morphs - was made possible by YOU, my Patreon patrons. So, thanks!!

This morph is basically final; my big project next month will probably be to make her a custom skin, and to use the process to finally put together Part 2 of my "texturing basics" tutorial (see Part 1 here). 

Also, now that I have surmounted my Blender "wall" and can make my own morphs much more reliably, I'll be making a morph pack of all the morphs I wish existed in VAM, but haven't been made yet.
Cheek dimples, better butt creases, neck and shoulder shapes, arm length, a huge variation of gen types... I have a long list!
That said, DM me or comment here if you have a morph you'd like to see! I'd be happy to add it to the pack. 

I won't list all the other projects I have waiting in the wings, since every time I do I end up working on something completely different and they all get pushed back another month... but hopefully I'll be able to get to one of them this month, as well.
I feel like I owe you guys some interactivity, more than just the looks and little loop animations I've delivered lately, but you will get more look variations (MILF Bailey Jade!) and new character/morph releases while I'm on my way there, wo we'll see how much I can pack into June.

Be well and be kind, my friends!
And again, as ever: All of my gratitude for your generous and so wonderfully encouraging support.

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Comments

Grifar

Wow! I have no idea how you do it, Syr but you crafted another beautiful lady. Congrats on breaking through your blender wall. It will really up your game. Looking forward to more of your art!

Anonymous

Looks cool and sounds nice💪😘

Syrinxo

I found a model with a face that I found stunning, who would be gorgeous to recreate. So, I made a really really bad copy in VAM, put it in Blender, and started fixing everything that looked wrong - without looking at the original reference. And ended up with someone completely different! 😁 Same for the body - I knew I wanted "that kind" of belly, "that kind" of hips, so I found pics of those body (part) types and took a shot at sculpting them. Came back later, saw something that looked bad, adjusted it. Each time, I exported the morph to check it in VAM (since it always looks much different there). I have about 8 bad versions of this morph and 5 of the gens to go delete now. 😂