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Hello dear subscribers, a new type of shooting has been added to the game code, this is a beam. At first I thought that I would do everything quickly because nothing needs to be moved along the coordinates, but the main difficulty was that the beam cut through the entire level, I had to tinker a little to find a mathematical solution that sets the length of the beam attack within the screen visibility. Of course, the animation is not very good in the example, but I will work on drawing, when there are more sprites, I will make a test level with a large number of characters to try out the beam. In the second level, 2 types of beam will be available, the difference will be in color or animation if I can and the damage done. You also need to make the sound for the beam a continuous stream, I'll deal with this a bit later. Thanks a lot for your support


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