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So I spent a few hours messing around with texturing and physics settings for jizz!

I do have a few ideas on how to improve the granularity of the liquid (which may or may not work). I also think "Texturing Method 2" looks the best. Although the texture does kind of move around due to the nature of the UV mapping method. Sadly I cant find a way around this, but it's not too game-breaking!
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流体シミュレーションテスト!


Dropbox Link = https://www.dropbox.com/s/xww7ulto51eaql6/JizzTest-Release.mp4?dl=0

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