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It's been a productive week. V1.5.2 has obviously been released, and I've spent my free time working hard on V1.6.0. I've already got the final area outlined, and the skeleton for the interactive elements is in place. I'm starting work on fleshing those out before I add in the final character of the game (shouldn't be hard to guess who it is).

This last area is sort of the victory lap for those who manage to get this far, but once you arrive, you won't be home free. I've got some things in mind for how you can interact with the space, and that will pair with some of your earlier decisions to determine which of several endings you get. That's right, we're looking at about 3 new endings being added in, including the "true" ending of the game (or what I've been thinking of as "the orgy ending"). What's more, even this true ending will have a few optional paths within it, so there's plenty in store to experience. I'll keep working over the weekend when I can, and next week should shape up to be a BIG chunk of progress.

At this point, I'm hopeful that V1.6.0 could see release by the end of February. At the worst, expect it by the end of March.

Comments

MuseWhere01

Awesome! I've never followed a game as it develops, but I loved the demo so much I had to financially support it! Are requests/hopes okay to say?

nearnfar

I'm absolutely open to requests, but at this point, a lot of content for this game is settled. That said, if you have a request, don't hesitate to let me know! I'd still love to hear it and work it in if possible.