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This week is all about the modules!

With the grueling work of sorting out the new game's auto playing conversational text now behind me, I'm going to work on implementing a "click to advance" feature, as well as checking some variables.

Those will likely be completed quickly, and then I'm off to finish the work I started on module 1, followed by getting a good jump on module 2. I'm hoping to release V1.0.0 in about 2 weeks, being conservative. That will let me get 2 modules written, coded, and tested. After that, I'll try to update with each new module. This'll make for quicker, smaller updates than the last game.

I hope to get about 7-10 modules made before I shift gears to start on my next adventure game. I will come back to BEAI periodically as more ideas come to me.

And as a tease, the next game will be about a mysterious remote town in the American Old West. It'll play on tons of Spaghetti Western tropes and of course, there'll be lots of boobies.


This week's checklist:

1. Fix variable and add text skip.

2. Finish Module #1

3. Begin Module #2

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