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With the story being mostly settled, I figured it would be a good time to flesh out some of the main characters. Here's Pegleg, or "Tavernkeep" as I named him in my notes until deciding upon his name last week.

I've documented my character making process with this video and I'm definitely planning to make more, but probably less comprehensive/much more sped up considering how long they can go for :^)

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Making Pegleg (Modeling + Texturing)

The entire process of making a 3D character in Haggard: 1) Modeling special features (I already have a base male dwarf model I start with); 2) Setting up the texture UV; 3) Sketching the texture by drawing guidelines directly over the model; 4) Painting the 2D texture in Photoshop; 5) Fixing the 2D texture seams and seam-sensitive details by painting over the model again.

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