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When you make an android bound by most of the same constraints as an actual human person, it ends up having most of the same weaknesses. Cammy's no green fighter- she knows a body she can body when she sees one!

It's important to make sure that 2B is fully restrained, though. She's an expert combatant herself, and if she's left any opportunity to flip or kick out, she'll take it. Fortuantely, Cammy has a pretty good setup. Her weight keeps the hold in check and near her whole body is committed to pinning 2B's legs. She isn't going anywhere.

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